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Diablo immortal wikipedia12/29/2023 ![]() ![]() Cannot occur more often than once every 9 seconds. 2-Piece Bonus: Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life.Cannot occur more often than once every 40 seconds. The frenzied state increases their damage and Attack Speed by 100%. 6-Piece Bonus: Your summons enter a frenzied state for 10 seconds each time one of them critically hits.4-Piece Bonus: Critical Hit Chance increased by 3% for each of your summons, up to a maximum of 18%.2-Piece Bonus: Your summons deal 15% more damage.Cannot gain a soul orb more often than once every 40 seconds. 6-Piece Bonus: Each time you defeat an enemy, you have a 10% chance to gain an orbiting soul orb for 10 seconds, which deals 263 damage when it passes through an enemy.4-Piece Bonus: Damage dealt increased by 2.5% for every 5% increase in your Movement Speed, up to a maximum damage increase of 25%.2-Piece Bonus: Each time you defeat an enemy, you gain 30% increased Movement Speed for 2 seconds.6-Piece Bonus: Each time you deal damage, you have a 4% chance to unleash a lightning strike, dealing 1724 damage to all nearby enemies and Stunning them for 2 seconds.4-Piece Bonus: Each time you damage an individual enemy 5 times, you will do 287 additional damage to that enemy.2-Piece Bonus: All continual damage, Channeled damage, and persistent ground damage increased by 15%.6-Piece Bonus: Unleash a nova of ice each time you defeat an enemy afflicted by your loss of control effects, dealing 766 damage to nearby enemies and Freezing them for 4 seconds.4-Piece Bonus: Increases damage done from all sources by 15% to enemies suffering under your loss of control effects.2-Piece Bonus: Increases the duration of your abilities that cause loss of control by 30%. ![]()
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